Episode Number: 5×02
Written by: The authors of the Shackleton Expanse Campaign Guide
Directed by: Jon Crew
Transmission: 9th November 2024
Guest Stars:
- Commodore Jensen: Senior officer in Starfleet Intelligence
After several weeks of being investigated by both psychologists and Starfleet Intelligence at Narendra Station, I have been cleared to resume my command. It seems my Tilikaal passenger Turlonumien is not considered to be a threat.
The conflict in the Alpha Quadrant is not going well, and most of the 20th Fleet has now been dispatched to aid with the defence, leaving the rest of us stretched once more. The Lexington’s mission continues.
Captain’s Log: Stardate, 51054.5
Plot: Lexington’s senior officers are recruited for a covert mission into VinShari space.
The ‘A’ Plot: The Dominion War is escalating, and many vessels in the 20th Fleet are recalled to the Alpha Quadrant to help bolster the defence against the Jem’hadar forces. Captain Konin spends several weeks being investigated and examined by both security and medical divisions, before they decide that Turlonumien is not a threat to either Starfleet or the ongoing operation. Meanwhile, the Lexington crew is kept busy with routine patrols and escort missions until the U.S.S. Cairo, under the command of Captain Leslie Wong, arrives at the station to help pick up some of the load.
Konin and his senior officers are ordered to a secure briefing on the station’s command level, each being requested by name. In the briefing room, Captain Murphy introduces them to Commodore Jensen of Starfleet Intelligence, along with a couple of more junior officers.
Once the room is secured, Jensen begins his briefing. He explains that a number of ships have been raided and either captured or destroyed by the VinShari over the last few months, some of them Starfleet, although the majority were civilian. It had been assumed that the crews were dead, which seems to be standard procedure for the VinShari, but recently a series of faint Starfleet combadge signals has been picked up from VinShari space. It appears that there were three survivors from the SS Cavendish, a Starfleet support vessel lost back in November. The signals were traced to Scorch, the innermost world of the VinShari home system and the location of their most notorious prison facility. Jensen wants the lost officers safely back in Federation space, along with any other Federation citizens present.
The VinShari attitude to outsiders means that the rescue will be a covert mission into hostile space. Jensen has a small ship that could slip through, but he needs a crew familiar with the VinShari – and that is why Konin and his crew are present. Their job would be to go in, find the survivors and bring them out, all without being caught by the VinShari.
The officers agree to undertake the mission, although Zepht seems to feel they had no choice, and then Commander Sigmund is let in. They will be using her runabout, the U.S.S. Cass, and one of the reasons for all the secrecy is the ship’s illegal cloaking device. Jensen’s plan is that Lexington will take them to a point 10 light years from the VinShari system, whereupon the Cass will use its cloaking device to sneak through the drone cordon and system to reach Scorch itself, before returning the way it came.
There is some concern as to how many prisoners they could carry if there are a large number present. Sigmund tells them that she is planning to remove most of the sensitive equipment from the Cass, so that will give them enough room for about 40 passengers for a short while. There is some discussion of multiple shuttle runs and transporter relays, but it is eventually decided that this is something to worry about once they know what they are dealing with.
Jensen reminds them that this is a top secret mission. The majority of the crew, including Commander Zohir, will be unaware of the true nature of their mission. The Cass will operate from shuttlebay 2, the modified bay that serves as home to the Trave, and the equipment removed from the runabout will also be stored there. The deck will be off-limits to the usual support personnel, and watched over by the two Starfleet Intelligence officers present at the briefing.
A few days later, Lexington approaches a brown dwarf, apparently conducting a routine survey, but uses its advanced sensors to scan the VinShari system, noting that the newborn 4th star on its edge is still very active, throwing violent solar flares in all directions. The scan also enables them to get a record of the VinShari fleet’s patrol schedules, so that they can put together an approach plan to avoid them.
The Cass launches for a “closer look at the brown dwarf”, then jumps to warp, cloaking as it does so. The runabout soon arrives at the ship graveyard around the system and they return to normal space for the approach. As they pass through the graveyard, Quinn notices a hulk of an unusual design, resembling a beetle. He identifies it as a Dominion attack ship, and Sigmund is surprised to see it so far from the battlefront near Bajor.
The Cass moves on towards the drone cordon, and the conversation trails off into silence. Things are tense for a few minutes, but the cloak does its job and they pass through unnoticed. Entering the system from above the ecliptic plane, Quinn manoeuvres the runabout to avoid patrols and take advantage of the solar flares to confuse the VinShari defence systems.
They are still undetected as they enter orbit around Scorch. They are somewhat surprised to find three primitive space stations arranged in a polar orbit around the planet. They have little in the way of equipment and only about a dozen life signs each, and each possesses one large window opening on to the three central suns. After a few moments, Azonan surmises that these are monasteries, observing the VinShari gods.
As they consider this, they are subjected to a brief moment of worry as a VinShari cruiser approaches, but it ignores them and jettisons a drop pod containing three lifesigns, which then falls towards the planet’s surface. It lands in the middle of an area about 50 km across, littered with metallic wreckage. The Cass’s sensors show that the lifeforms survived, and that there are other humanoid lifesigns scattered across the planet’s surface, along with clusters of artificial shelters assembled from pieces of wreckage. They also pick up a fast-moving group of petrochemical-powered vehices further afield.
It seems that there is a good chance the Starfleet officers are still alive.
The Arc: While Lexington has been focussing on the Tilikaal threat, the VinShari have been expanding their own sphere of influence.
Observations: Scorch is the closest world to the VinShari primary stars, a class‑H desert world with low gravity, a thin atmosphere and very little water. The VinShari use it as a prison for violent and political prisoners, depositing them on the surface in small drop pods and abandoning them to their fates. There are scattered lifeforms, but the humanoid population is clustered around a 50 km region covered in the wreckage left by the drop pods. While there are isolated communities of makeshift shelters, some of the population are mobile, traveling in groups of petrol-engined vehicles.
Three stations circle the planet in a polar orbit that ensures they have perpetual sight of the three suns. With minimal equipment and life support, these appear to serve as monasteries, allowing their occupants to contemplate the gods their suns symbolise.
The new star created by the Ha’kiv on their last visit has apparently been named Zarap (“The Unborn” in the primary VinShari tongue), and is regarded as an outpost of evil. A cordon of battlestations has already been built around it to provide early warning of trouble. It is extremely active, giving off many solar flares and ejections of coronal mass.
References: The U.S.S. Cairo is an Excelsior-class vessel under the command of Captain Leslie Wong, assigned to the Shackleton Expanse to help with everyday duties while many of the more modern vessels of the 20th Fleet have been reassigned to the battlefront. The Cairo first appeared in the Star Trek: the Next Generation episode “Chain of Command”, under the command of Edward Jellico.
The unusual wreck spotted in the graveyard is a Jem’Hadar fighter, a small attack vessel used extensively by the Dominion.
Questions: It remains to be seen how many Starfleet and Federation personnel are stranded on Scorch, and whether the team have simply been lured into a trap.