Archives: Roleplaying Games

Art­icles about table-top role­play­ing games.

New Vahar, Part II

Stard­ate, 9899.1. Sus­pi­cious of the nature of the rela­tion­ship between the Vahari and the nat­ive peoples of New Vahar, Cap­tain Mas­uda and her land­ing party take a tour of the Vahari city. When Dr Vale, Lt Astan and Spe­cial­ist Ara request an exped­i­tion out­side the walls, they dis­cov­er a side of nat­ive life they had­n’t expected.

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Fading Sun, Part I

Stard­ate, 48198.3. When Cap­tain Adred resigns his com­mis­sion and dis­ap­pears in the middle of the night, the crew sus­pects foul play. How­ever, their mis­sion must con­tin­ue, as they deliv­er sup­plies to a remote sta­tion, under a strict new com­mand­ing officer.

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A Cry from the Void, Part II

Stard­ate, 9891.6. With the away team try­ing to free the host­ages at the bot­tom of the ocean, and make con­tact with their kid­nap­per, Cap­tain Mas­uda attempts to defuse the ten­sions as armed ships race toward the planet.

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Decision point, Part II

Stard­ate, 48127.5. Lex­ing­ton has found the miss­ing ves­sel, but her crew are act­ively help­ing a pre-warp soci­ety avoid a cata­clysm. The Prime Dir­ect­ive may not apply to civil­ians, but it does put a Star­fleet crew in an awk­ward position.

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