The Fallen, Part III
Stardate, 51085.3. The rescue party sneaks into the camp holding the source of the combadge signals.
Stardate, 51085.3. The rescue party sneaks into the camp holding the source of the combadge signals.
Stardate, 51085.2. The rescue party lands on the VinShari prison planet, discovering a world of oppression and conflict.
Stardate, 9976.8. Lyonesse responds to a Starfleet distress call from a nearby system, but runs into a major problem.
Stardate, 51054.5. Lexington’s senior officers are recruited for a covert mission into VinShari space.
Stardate, 54955.5. The away team battles Ash’tamalia while desperately trying to close the gateway to her dimension.
Stardate, 54955.5. After fighting off a local predator, the group gains entrance to the Shadow Spire, where they discover that the Tilikaal are not quite what they present themselves to be.
Stardate, 9971.5. Masuda and the boarding party help to thwart the mutiny on the Chevareth, while Lt Jin and his team work to clear the Light of Heaven of Romulan assault teams.
Stardate, 54955.0. The away team makes its way to Y Tor I’s surface, making first contact with a unique lifeform, before journeying to the heart of the planet’s dark side to find the source of the tetryon signals.
Stardate, 50879.3. Lexington becomes entangled in a battle to prevent the Borg from reaching Earth. Several weeks later, the ship returns to the Shackleton Expanse and a mission to investigate mysterious signals from a tide-locked world.
Stardate, 9971.4. Captain Masuda leads a small boarding party to the Chevareth, with the intention of liberating its deposed commander
Stardate, 50698.4. With an Iconian software weapon on the loose, the crew races against time to clear it from the Lexington’s control systems before it can cause catastrophic damage.
Stardate, 50692.9. A return to the homeworld of the Qofuari brings a new discovery and unleashes a potential disaster for the Lexington.